diff options
Diffstat (limited to 'src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt')
-rw-r--r-- | src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt index daee937ca..1d4641d5c 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt @@ -182,7 +182,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { val FRAMETIME = 2 val SPEED = 3 perfStatsUpdater = { - val perfStats = NativeLibrary.GetPerfStats() + val perfStats = NativeLibrary.getPerfStats() if (perfStats[FPS] > 0 && _binding != null) { binding.showFpsText.text = String.format("FPS: %.1f", perfStats[FPS]) } @@ -333,7 +333,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { if (state != State.STOPPED) { Log.debug("[EmulationFragment] Stopping emulation.") state = State.STOPPED - NativeLibrary.StopEmulation() + NativeLibrary.stopEmulation() } else { Log.warning("[EmulationFragment] Stop called while already stopped.") } @@ -347,8 +347,8 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { Log.debug("[EmulationFragment] Pausing emulation.") // Release the surface before pausing, since emulation has to be running for that. - NativeLibrary.SurfaceDestroyed() - NativeLibrary.PauseEmulation() + NativeLibrary.surfaceDestroyed() + NativeLibrary.pauseEmulation() } else { Log.warning("[EmulationFragment] Pause called while already paused.") } @@ -357,7 +357,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { @Synchronized fun run(isActivityRecreated: Boolean) { if (isActivityRecreated) { - if (NativeLibrary.IsRunning()) { + if (NativeLibrary.isRunning()) { state = State.PAUSED } } else { @@ -390,7 +390,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { Log.debug("[EmulationFragment] Surface destroyed.") when (state) { State.RUNNING -> { - NativeLibrary.SurfaceDestroyed() + NativeLibrary.surfaceDestroyed() state = State.PAUSED } State.PAUSED -> Log.warning("[EmulationFragment] Surface cleared while emulation paused.") @@ -403,17 +403,17 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback { runWhenSurfaceIsValid = false when (state) { State.STOPPED -> { - NativeLibrary.SurfaceChanged(surface) + NativeLibrary.surfaceChanged(surface) val mEmulationThread = Thread({ Log.debug("[EmulationFragment] Starting emulation thread.") - NativeLibrary.Run(mGamePath) + NativeLibrary.run(mGamePath) }, "NativeEmulation") mEmulationThread.start() } State.PAUSED -> { Log.debug("[EmulationFragment] Resuming emulation.") - NativeLibrary.SurfaceChanged(surface) - NativeLibrary.UnPauseEmulation() + NativeLibrary.surfaceChanged(surface) + NativeLibrary.unPauseEmulation() } else -> Log.debug("[EmulationFragment] Bug, run called while already running.") } |